Direct Spells

Showing 19–36 of 144 results

  • Clan Warfare

    $0.25

    Direct Spell
    Pick one of your clan groups and one of your opponent’s. Each warrior in these two groups dice battle, from the highest to the lowest, until the smaller group has no more warriors to battle.
    Whichever warrior loses the dice roll dies.
    Artist:Deann Stone

  • Cleptomaniac

    $2.00

    Direct Spell
    Steal 1 card in play. It stays in play and it is now yours.
    Artist:Evan Sprinkle

  • Cross Eyed Curse

    $0.50

    Direct Spell
    Army Curse:
    Subtract -60 from this army.
    This curse subtracts an additional -20 each time it is still out during the reinforcement phase.
    (It builds up.)
    If this curse will be discarded, you can sacrifice 2 warriors to keep it on the table.
    Artist:Evan Sprinkle

  • Cute Distraction

    $0.50

    Direct Spell
    Curse:
    This warrior can not add his level to his army.
    When this curse gets discarded, shuffle it back into your library.
    Artist:Zach Raw

  • Da Bomb

    $0.50

    Direct Spell
    Shuffle this card into a player’s barracks. When drawn, that player must take the next 3 warriors from atop his barracks and place them in his graveyard. This does not trigger any “when they die” abilities.
    Artist:Evan Sprinkle

  • Dave’s Sling Shot

    $0.25

    Direct Spell
    <Blessing:
    (N.A.) Nice Shot:
    Kill 1 warrior level 11 to 20.
    Artist:Evan Sprinkle

  • Deadly Mantis

    $0.25

    Direct Spell
    Pick an army.
    Pick a warrior level 15 or lower in that army.
    Kill all warriors of that level in that army.
    Artist:Michelle Ferguson

  • Deep Study

    $0.50

    Direct Spell
    Pick a player. That player draws 5 cards from his library that go into his spell log.
    Artist:Evan Sprinkle

  • Dice of Doom

    $1.50

    Direct Spell
    Building:
    Prep Phase:
    Pick an opponent and roll a die:
    1. He must give 1 warrior to an enemy.
    2. He must shuffle 3 warriors he owns into his barracks.
    3. He must discard 2 spells he owns. He can pick from anywhere.
    4. All level 15 warriors he owns become level 5 for this battle.
    5. He must kill a warrior he owns level 15 or lower. You roll again.
    6. He must take the top 2 warriors from his barracks and place them in his graveyard.
    Artist:Evan Sprinkle

  • Dice of Hope

    $1.50

    Direct Spell
    Building:
    Prep Phase:
    Roll a die:
    1. All your level 5 warriors become level 15 for this battle.
    2. For this battle, all your warriors that die get shuffled into your barracks.
    3. For this battle, when an opponent kills one of your warriors during spell phase 1 and 2, you get to kill one of his.
    4. Kill a warrior on the table level 15 or lower and roll again.
    5. Destroy 1 curse or blessing.
    6. Steal 1 warrior on the table.
    Artist:Evan Sprinkle

  • Dino Breath

    $0.25

    Direct Spell
    Pck a clan group.
    Flip a coin for each warrior in the group.
    Heads = That warrior dies.
    Tails = That warrior loses -5.
    Artist:Evan Sprinkle

  • Duplication

    $1.00

    Direct Spell
    Clan Blessing:
    Pick 1 warrior in this clan group.
    Every warrior in this group continuously becomes the level of that warrior.
    Artist:Evan Sprinkle

  • Eradication

    $0.25

    Direct Spell
    For every 3 warriors you sacrifice, kill 1 warrior.
    Artist:Zach Raw

  • Family Reunion

    $0.25

    Direct Spell
    Sacrifice 3 warriors and put them on the bottom of your graveyard. Then draw 2 warriors from your barracks and 2 from your graveyard.
    Artist:Evan Sprinkle

  • Fire Snake

    $0.25

    Direct Spell
    Pick a clan group. Roll a die.
    The rolled number is how many warriors in that group die.
    The owner’s group pick which warriors die.
    Artist:Alex Kosakowski

  • Friendly Cottage

    $0.25

    Direct Spell
    Building:
    Anytime you take a warrior from your graveyard, draw a warrior from your barracks.
    Artist:Michelle Ferguson

  • Fulton’s Home

    $1.50

    Direct Spell
    Building
    All your warriors that die during spell phase 1 and 2 go under this card instead of the graveyard.
    Prep Phase:
    Draw 5 warriors from this card. If you do not have any warriors under this card, draw 1 from your barracks.
    Artist:Evan Sprinkle

  • Future Seer

    $0.50

    Direct Spell
    Pick a player. He must choose 3 spells to discard from his spell log.
    Then he draws 3 cards from his library.
    Artist:Zach Raw