Deadly Mantis
$0.25Direct Spell
Pick an army.
Pick a warrior level 15 or lower in that army.
Kill all warriors of that level in that army.
Artist:Michelle Ferguson
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Direct Spell
Pick an army.
Pick a warrior level 15 or lower in that army.
Kill all warriors of that level in that army.
Artist:Michelle Ferguson
World Spell
World Blessing:
Prep Phase:
Any player can sacrifice 1 warrior to buy into this card’s insurance.
Place that warrior under this card.
Insurance:
If you lose this battle, during the next reinforcement phase draw 5 extra warriors from your graveyard after you have drawn the amount you need from your barracks.
When Death Insurance is discarded send all the warriors under it into their original owner’s barracks.
Artist:Zach Raw
Direct Spell
Pick a player. That player draws 5 cards from his library that go into his spell log.
Artist:Evan Sprinkle
Hidden Spell
Activation Time: Reinforcement phase.
Draw 6 extra warriors from your barracks.
Artist:Evan Sprinkle
Conjure Spell
Any Clan
Place DeLong’s Ghost in any clan group on the table. Every time a direct or world spell is cast, DeLong’s Ghost kills a warrior in his clan group. The owner of the army he is in picks which warrior gets killed. DeLong’s Ghost does not die during the conclusion phase. Once the clan group he is in dies, place him in the biggest clan group on the table.
DeLong’s Ghost can never be sacrificed.
Level 30
Artist:Evan Sprinkle
Direct Spell
Building:
Prep Phase:
Pick an opponent and roll a die:
1. He must give 1 warrior to an enemy.
2. He must shuffle 3 warriors he owns into his barracks.
3. He must discard 2 spells he owns. He can pick from anywhere.
4. All level 15 warriors he owns become level 5 for this battle.
5. He must kill a warrior he owns level 15 or lower. You roll again.
6. He must take the top 2 warriors from his barracks and place them in his graveyard.
Artist:Evan Sprinkle
Direct Spell
Building:
Prep Phase:
Roll a die:
1. All your level 5 warriors become level 15 for this battle.
2. For this battle, all your warriors that die get shuffled into your barracks.
3. For this battle, when an opponent kills one of your warriors during spell phase 1 and 2, you get to kill one of his.
4. Kill a warrior on the table level 15 or lower and roll again.
5. Destroy 1 curse or blessing.
6. Steal 1 warrior on the table.
Artist:Evan Sprinkle
Direct Spell
Pck a clan group.
Flip a coin for each warrior in the group.
Heads = That warrior dies.
Tails = That warrior loses -5.
Artist:Evan Sprinkle
Hidden Spell
Activation Time: When a warrior is killed by a direct spell.
Choose a different warrior you own to be killed instead.
Artist:Evan Sprinkle
World Spell
World Curse:
On their spell turn, each player may sacrifice 2 warriors to dice battle 4 other warriors.
Artist:Evan Sprinkle
Dragonfly Sapling hails from many clans in Ferguson Faries.
Level 7
Artist:Michelle Ferguson
Direct Spell
Clan Blessing:
Pick 1 warrior in this clan group.
Every warrior in this group continuously becomes the level of that warrior.
Artist:Evan Sprinkle
Elizabeth Daisy hails from many clans in Unicats.
Level 9
Artist:Michelle Ferguson
World Spell
World Curse:
Everytime a warrior dies during spell phase 1 or 2, all opponents of that army must kill a warrior of equal or greater value. If they do not have an equal warrior, they must kill multiple warriors to equal the dead warrior.
Artist:Evan Sprinkle
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