The Brown Note
$0.50Direct Spell
Shuffle 1 clan group back into its barracks.
Artist:Zach Raw
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Showing 307–324 of 370 results
World Spell
World Curse:
Sacrifice 1 warrior and place him atop this card.
Continuously kill all warriors on the table of that level until the warrior is replaced.
Any player can sacrifice a warrior to this card during their spell turn.
Artist:Evan Sprinkle
Hidden Spell
Realm Warrior
Activation time: Spell phase 1 or 2.
When this card is face down, you can put any of your warriors that die during spell phase 1 and 2 under it.
The sum of the warriors underneath this card must be 50 or more to summon him.
Then summon every warrior underneath this card.
They become realm warriors.
Level 100
Artist:Evan Sprinkle
Direct Spell
Blessing:
Grave Digging:
Draw 1 warrior from your graveyard. It becomes a realm warrior.
Artist:Zach Raw
Conjure Spell
Realm Warrior
Conjure: Look through your graveyard and pick the number of warriors you want to sacrifice to The Grave Slaver.
He has +5 for each warrior sacrificed to him. The sacrificed warriors must leave the game. When The Grave Slaver dies, he turns back into a spell.
Artist:Evan Sprinkle
Hidden Spell
Activation Time: Spell phase 1 or 2.
Building:
Your army gains +10 for each clan group you own.
Artist:Michelle Ferguson
Direct Spell
Building:
Prep Phase:
You and an opponent roll against each other.
The difference between the dice rolls is the amount of warriors you draw from your graveyard. They become realm warriors.
Artist:Emma Eastlake
World Spell
Realm Warrior
Add up your army, then kill every warrior on the table If your army’s combat total was 100 or more, play this warrior. Then every player draws 10 warriors from their barracks.
Level 80
Artist:Evan Sprinkle
Hidden Spell
Activation Time: Spell phase 1 or 2.
Draw warriors from your graveyard equal to the number of blessings and curses on the table.
They become realm warriors.
Artist:Evan Sprinkle
Summoner
– Summon Warrior:
Draw 1 warrior from your barracks or graveyard.
The Matriarch hails from many clans in Dragons.
Level 4
Artist:Zach Raw
World Spell
World Blessing:
For every spell you sacrifice from your spell log, do an ability from a warrior you own. (Every player can use this card on their spell turn.)
Artist:Evan Sprinkle
Direct Spell
Animal
Pick a clan group. This group becomes a single animal. Add up the clan group’s combat number. The total is this animal’s level. Multibear keeps all blessings, curses, and abilities in the clan group.
When Multibear dies, shuffle this spell back into your library and all warriors underneath him die.
Artist:Evan Sprinkle
World Spell
World Curse:
All players use their graveyard as their barracks and their burnt pile as their library. Move the decks into the according spots.
(This can not be played until every player has at least 5 warriors in their graveyards.)
Artist:Brandon Wood
Hidden Spell
Any Clan
Activation Time: End of spell phase 1.
Count the number of your warriors that died during spell phase 1 and multiply it by 10. The product is the leve of The Reaper. When he dies, he becomes a spell again.
Artist:Evan Sprinkle
This is the back of the card for The Scruffs Army Deck
Artist:Evan Sprinkle
Direct Spell
Pick 2 warriors. Dice battle both warriors. If you do not kill either one, pick 2 other warriors and dice battle them. Keep picking 2 different warriors until you have killed at least 1.
Artist:Evan Sprinkle
The Shroom Knight hails from many clans in Buggerrs.
Level 10
Artist:Evan Sprinkle
Direct Spell
You and one opponent switch seats and switch armies until the next 2 conclusion phases have completed.
Artist:Evan Sprinkle
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